Explore: media » entertainment-material-culture
Klei-Moment
Made by the German Henkel company, Moment-brand glue was a staple of post-Soviet hobbyists. It also became one of the preferred drugs among post-Soviet youth. The brand name alone became synonymous with huffing.
View ArtifactKommersant Board Game
Kommersant attempted to represent the 90s market economy via a Monopoly-like of two economies, an inner and an outer, with racketeering as a recurring threat.
View ArtifactManager Board Game 1st edition
A square, indigo board game similar to Monopoly, but reading "Manager". Manager, which became the most successful Monopoly-like made in the former Soviet Union, initially presented itself as scientific and rational in its promise of capitalist success.
View ArtifactVangers: One for the Road
Vangers: One for the Road, a cult video game merging the racing and role-playing genres, introduced Russia's game designers to independently minded gamers.
View ArtifactPerestroika by Nikita Skripkin and Locis (1998-1990)
Perestroika, the perestroika-themed puzzle game heralded a new weird age for Russian gaming, in the inexplicable attempt to represent the on-going political turmoil via the reductive means of traversing colorful islands to prosperity.
View ArtifactKommersant’ by Vladimir Kharchenko and Rada Ltd, 1991.
The Ukrainian video game attempted to represent the rough transition to capitalism via a detailed, simulationist interface.
View Artifact