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Klei-Moment
Made by the German Henkel company, Moment-brand glue was a staple of post-Soviet hobbyists. It also became one of the preferred drugs among post-Soviet youth. The brand name alone became synonymous with huffing.
Kommersant Board Game
Kommersant attempted to represent the 90s market economy via a Monopoly-like of two economies, an inner and an outer, with racketeering as a recurring threat.
Manager Board Game 1st edition
A square, indigo board game similar to Monopoly, but reading "Manager". Manager, which became the most successful Monopoly-like made in the former Soviet Union, initially presented itself as scientific and rational in its promise of capitalist success.
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K-D Lab, "Vangers: One for the Road," 1998
Vangers: One for the Road, a cult video game merging the racing and role-playing genres, introduced Russia's game designers to independently minded gamers.
Nikita Skripkin and Locis Studio's "Perestroika" video game (1990-1998)
Perestroika, the puzzle game based on the eponymous series of late-Soviet political reforms, heralded a new, weird age in Russian gaming in its inexplicable attempt to represent the ongoing political turmoil via the reductive means of traversing colorful islands to prosperity.
Kommersant” video game by Vladimir Kharchenko and Rada Ltd, 1991
This Ukrainian video game attempted to represent the rough transition to capitalism via a detailed, simulationist interface.